Monthly Archives: January 2012

Jason and the Argonauts Remake = Awesome!

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Week 13 and 14 – Final stretch!

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So I have struggled with my motion builder and 3DsMax for over 4 weeks now, and I have finally figured out how to work both programs and be ready to go with my project. I have had so much trouble rigging my skeleton and importing the video into motion builder, but I have now done it and am finally animating, which isnt taking a long as I first thought. I like using motion builder when it doesnt crash on the uni computers. Here is a picture of my skeleton with its sword in 3DsMax that I made myself.

I created the sword by using to cylinders and turbo smoothing them both. Then I exported the whole file into motion builder and parented the sword to the skeleton, so when the hand moves, so does the sword.

I have decided that I am not going to use a sword or shield for my skeleton, as I cant parent them to the skeleton without corrupting the skeleton form, so I will just do my best to make the skeleton look like it is attacking my character with its bare hands/bones.

I animated the first shot of my sequence in motion builder and the animating was fine, I just imported the wrong size video, so when I tried to key out in after effects, it didnt match up. So I will know now to use a back plate for my HD video, so everything will hopefully match up. The good thing is that the skeleton in after effects looks quite good in the footage, and can pass off with looking like it is in the film. I just need to use bright and contrast to make it look more realistic after I have animated all of the required footage. Here is a picture to show you the skeleton in the scene.

I have finished my project! Finally! With time to spare! I had loads of trouble with animating everything and importing it into after effects, but I got through it and I can say that I have done my best. I am quite pleased with the overall film. I rendered it out as a quicktime movie and used the H.264 compressor. I also rendered it in HD. Here is the video and I hope you guys like it as much as I do! Freaks me out with the jerkiness though lol

Lillia – Magazine cover, web banner, launch party ticket and branded merchandise

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Here are all my JPEG files of my Lillia campaign. I have also included some examples of other work that inspired me and gave me ideas. “Lillia” is a film.

Magazine Cover

Launch Party Ticket

Web Banner

Here are some examples of web banners that I thought looked really cool and stuck out to me. I want to create one that stands out on a web page and that uses bright colours and is eye catching.

Here is my final design.

Here is my branded merchandise and I will explain why I have chosen to design these.

The Flor D’ Assasins are the enemy of Lillia in the film, and in the end she kills the leader of them and avenges her father’s death. I like to make T-shirts that arent just a logo or the character, but to make them geeky and funny, as this is becoming very popular at the moment. This is my other T-shirt design.

This design I think is quite amusing, as Lillia chages the colour of her lilly depending on what mood she is in. When she is happy her lilly is pink, and when she is fighting and angry her lilly is white. It rhymes too which gives it another amusment factor.

I designed this mug in the style which is also quite popular at this time, not using a heart for the love, but using a different logo, which in this case is the lily. Here are some examples that I have seen that insipred me to design this mug.

Boston is a dominant Irish town, so instead of using a love heart, they use a traditional clover, the sign of Ireland.

Here they hate noobs, so they represent hate by using the skull.

My Final 20 second animation sequence

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Here below is my final sequence of my character Lillia. I followed my storyboard but slightly changed the camera views, to fully show off my animating. I have uploaded this to youtube so it is fully online, and I hope I will gain some constuctive critism, so that I will be able to make my animating better and gain more knowledge.

I will say that I did struggle with this, not with the animating, but with using the uni computers, as I dont think they are capable of running such a powerful program. My pc ran slow all the time, espeacially when moving my cameras around, and this did annoy me quite a bit. I dont know if there are better computers to use for this program, but I will certainly not be using the uni computers again for motion builder, as it runs better on my laptop.